NO. ENCOUNTERED: 1-4
HD: 2 (d8)
SPECIAL: Regeneration 2, Spell-like abilities, Twilight vision.
XP: 27 +2/hp
These alien creatures are surrounded by a tough transparent membrane that protects them from harm. This membrane allows the creature to extend it's 3 manipulator appendages and 4 locomotive appendages in order to interact with the outside environment. It is believed that membrane is some kind of bio-organic encounter suit which is under pressure with the native atmosphere that keeps the Hlosh alive. These alien creatures are usually encountered in ruins where they are found exploring. They sometimes capture other creatures for study. They usually carry strange alien devices and weapons to protect themselves.
Regeneration: Hlosh regenerate 2hp/round. If they are reduced to 1/4hp, thier membrane is considered breach at which point their regeneration stops. They will die within a minute after their membrane is breached.
Spell-like Abilities: Hlosh can use the following spell-like abilities 2/day. Hold Person, Sleep, Blink as a 2nd level Sorcerer.
Twilight Vision: 60 ft range.
Note: Image used with permission by Grograou ofhttp://diaryofinhumanspecies.com/WordPress