Wednesday, February 2, 2011

Gamma World Question

I haven't been able to find the specific rule regarding how attacks are resolved using Physical Mutations such as Electrical Generation, Horns/Antlers, Radiation Eyes, Quills/Spines etc., Does one resolve combat using such powers by using the Attacker's Hit Dice vs Defender's AC? Or do you make up an equivalent Weapon Class for the Mutation vs Defender's Armor Class?

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