Sunday, December 18, 2011

Star Wars: The Old Republic

I pre-ordered this new MMORPG from Bio-Ware last week. The game officially launches Dec. 20th, but if you pre-ordered, you got to play in the Early Access of the game which started on the 13th. I played over this week-end and the game really sucked me in. The story arcs for the different classes is really engaging. I managed to make two characters, a Smuggler and a Jedi Counselor. Very fun game.

Currently, I'm only playing in a Pathfinder game once a month, so computer games help fill the void in between game sessions.


  1. I played Star Wars Galaxies for a couple years. What I really enjoyed about the game was exploring the different planets and finding new areas and landmarks and such.
    I read somewhere that Old Republic stories stick to a track.
    Is this true or is it open enough to go off the path and explore?

  2. It seems to follow a distict path. There is a main story you go through for your class and then there are side quests you can do. I have just finished the starting area/tutorial which takes you to level 9 or 10 before you are ready to leave and head to Coruscant. That is as far as I have gone so far. My smuggler started on Ord Mantell and my Jedi Counselor started on Tython. Each class has a choice of 2 "advanced classes" that can be chosen at level 10 which has different skill/power trees.