Tuesday, June 26, 2012

[Monster] Anttin


HD: 2 (d8)
MOVE: 30 ft (ground & wall-crawling)
AC: 15
ATTACKS: 2 bites (1d8)
SPECIAL: Rubbery Body, Reduced surprise chance, elongated neck
INT: Low
ALIGN: Neutral
TYPE: Abberation
XP: 25+2/hp

Anttins are man-sized bipedal insect-like creatures that have two ant-like heads atop an extremely long necks.  They have two other pairs of legs about mid-way up their body that they use only when scaling vertical surfaces, otherwise they walk upright on their two main legs.

They dwell underground and in deserts that have been irradiated by strange energies (whether magical or radiation).  They seem to be a product of mutation.

Their exoskeleton has a shimmering surface that relects light in a kaleidoscope of colors.

The Anttin are always hungry and that is their main motivation for attacking other creature in order to eat them.  They always attack the weakest target first (those that have the fewest hit points at the end of the round).

Rubbery Body: The structure of their exoskeleton is rubbery allowing them to twist and bend.  Weapons that strike the Anttin that do less than half of the weapon's natural maximum (i.e. 1-3 on d6), simply bounce off without doing any damage.  Missle weapons that bounce off have a 1 in 10 chance of striking a nearby random target.  The original attacker should make new to-hit and damage rolls against the new target.

Reduced Suprise:  As it has two heads, the Anttin has a reduced 1 in 6 chance of being suprised.

Elongated Neck:  The rubbery long necks of the Anttin allow it to strike at targets past the front rank of foes much like a spear can.

Monday, June 25, 2012

[Monster] Clockwork Mantis


HD: 3 (d12)
MOVE: 15 ft (ground & wall-crawling)
AC: 18
ATTACKS: 2 claws (1d6), bite (1d6)
SPECIAL: Immune to Lightning, Spells
INT: Average
ALIGN: Neutral
TYPE: Construct
XP: 50+3/hp

The clockwork mantis is an intelligent magical construct made of iron and mechanical gears.  It is a somewhat slow moving monster due to it's construction.

If engaged in melee combat, it will attack with it's two claws and bite with it's sharp bladed mandibles.

The Clockwork Mantis is able to cast each of the following spells once per day as if cast by a 3rd Level Wizard: Shield, Magic Missle, Sleep.

They will attack spellcasters before non-spell-casters.

When encountered, they will cast Shield first, followed by Magic Missle, then Sleep (these last two spells are used especially against spell-casters)

Monday, June 18, 2012

Dungeon Entrance?

I found this cool picture on the internet.  It would make a great entrance to a dungeon.  Or maybe it is false entrance, and that gaping mouth is actually a fixed Sphere of Annihilation (like the trap in the Tomb of Horrors module).

It sort of has a Temple of the Asian Monkey God vibe to it, and I wouldn't be surprised if a crazed troop of murderous baboons emerged from the eyes and mouth of this simian-shaped portal to rain down woe on a party of adventurers.

Friday, June 15, 2012

The Bravest Man in the World

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This guy is so non-chalant about how he goes about cleaning a cobtra pit.  Just look at all those pissed-off cobras with hoods flared open behind him and he doesn't even seem concerned.  That's one brave mutha-fooker right there.

Sunday, June 10, 2012


I went to see the movie Prometheus today.  I liked it and it answered a few questions in regards to the first film 'Alien', but it also produced new questions stemming from the events of this movie.  I won't give out spoilers in case you haven't seen the movie.  But definitely go out and see it.

Wednesday, June 6, 2012

Traveller 5 Kickstarter

I just discovered that a new edition of Traveller is being funded through a Kickstarter campaign here.
This looks like its going to be one monster of a book (600 pages!) in hard-cover if you pledge $100+. But $50.00 gets you a CD-ROM of the book. Hmmmm.
My only question is: Will making starship plans be easier in this new edition? I have always been confused by the tonnage calculations and general math and wished for a more simplified, right-brained way of making ship plans.
I've been getting a Traveller itch reading Jeff Reint's blog posts on his Traveller campaign.

Sunday, June 3, 2012

The Wizard

I wonder if Uriah Heep played OD&D?
I remember visiting some relatives back east one summer and my cousin had this album in his room. I just stared at that cover. Mind you, this was before I discovered D&D by about 2 years.

Saturday, June 2, 2012

My First G+ D&D Game

I played in a G+ game hosted by Greg Gillespie of Barrowmaze fame on Friday night. It was just Brendan and I and a few men-at-arms and a war-dog. There is a video of the session here.
I had a bit of trouble finding the Hangout but we finally managed it. It was my first ever G+ game so it comes as no surprise that I ran into technical difficulties, such as my webcam wasn't working, so all that could be seen of my is my G+ profile pic.
Brendan played a human magic-user and I played a human fighter. My character's name is Vargus. His stats didn't qualify him for any other class than fighter, according to Labyrinth Lord rules. STR:16 INT:7 WIS:9 DEX:5 CON:9 CHA:12. AC:6 HP:8. He wears splint-mail armor, but with his plodding clumsiness of DEX, his AC is 6 instead of 4.
I think we played for about 2-3 hours. It was fun and we managed to get some loot, kill some skeletons and zombies and left with our lives and that of our hirelings. I'd definitely would play again.