As I mentioned in my last post, I was contacted by some of the old group of players and we have been kicking around what we would like to play/DM.
After some thought, I am considering running Pathfinder, but in an Old School style of play. I really dislike the crunchiness and the sheer amount of rules in the Core Rulebook. I really want to strip it down.
One of the things I have noticed as a player in a Pathfinder game, is the effects of Attacks of Oppurtunity and how that can slow down the game as players mull over the best way to move their miniature on the grid to avoid such attacks. I am considering removing that aspect of the game altogether. Though I am concerned what impact that will have on other rules.
Anyone have any ideas on this particular mechanic? And any ideas of Old-Schooling Pathfinder in general?