Associated Domain: Animal
Granted Powers: You can take on the traits of vermin as well as control and summon insects.
Chitinous Limb (Sp): As a free action, your hands and arms become insect-like. Your unarmed strikes do not provoke attacks of oppurtunity, deal lethal piercing damage and gain a bonus on damage equal to ½ level (minimum +1). You also get a +2 divine bonus to Climb checks. When using this ability you cannot carry any weapons, shield or other object in your hands while they are transformed. You can use this ability a number of rounds per day equal to 3 + your Wisdom modifier.
Sense the Prey (Ex): At 8th level, you gain Tremorsense in a 30' radius.
Domain Spells: 1st – ant haul, 2nd – spider climb, 3rd – vermin shape I, 4th – vermin shape II, 5th – insect plague, 6th- swarm skin, 7th- creeping doom, 8th- summon monster VIII (purple worm only), 9th – shapechange (vermin only).
Associated Domain: Earth
Granted Powers: You can manipulate slime and alter your body to take on the characteristics of oozes.
Acid Touch (Sp): As a standard action you can make a melee touch attack and deal 1d6 acid damage a number of times per day equal to 3 + your Wisdom modifier.
Squishy Resistance (Ex): At 8th level your body is more fluid and alien in appearance. Reduce by 50% any damage caused by a critical hit and snaek attack damage. Further, you get a +4 sacred bonus to Escape Artist checks and CMD to resist being tripped.
Domain Spells: 1st - grease, 2nd – slipstream, 3rd – hydraulic torrent, 4th – freedom of movement, 5th – transmute rock to mud, 6th – fluid form, 7th – regeneration, 8th – seamantle, 9th – shapechange (oozes only)