Tuesday, October 13, 2015

4E Kobolds Converted to 5E

I converted some of the kobold monster stat blocks from the 4E Monster Manual to 5th Edition. 


KOBOLD SLINGER
Small humanoid (kobold), lawful evil

Armor Class: 13 (Leather armor + dex)
Hit Points: 5 (2d6-2)
Speed: 30ft

STR      DEX       CON       INT       WIS      CHA
7 (-2)    15 (+2)     9 (-1)      8 (-1)     7 (-2)     8 (-1)

Senses: darkvision 60ft, passive Perception 8
Languages: Common, Draconic
Challenge: 1/8 (25XP)

Sunlight Sensitivity: While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Pack Tactics: The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.

Special Ammo: A kobold slinger can fire special ammunition from it's sling. It typically carries 3 pieces of this special ammo. A successful ranged attack with the sling deals it's normal damage and has the additional effect as shown: 2 Firepots: Deals 1d3 fire damage. 1 Gluepot: Target is Restrained (DC 13 Strength save ends)

ACTIONS
Dagger: Melee Weapon Attack: +4 to hit, reach 5ft, one target. Hit: 4 (1d4+2) piercing damage

Sling: Ranged Weapon Attack: +4 to hit, range 30/120ft, one target. Hit: 4 (1d4+2) bludgeoning damage.

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KOBOLD DRAGONSHIELD
Small humanoid (kobold), lawful evil

Armor Class: 17 (Chain shirt + shield + dex + training)
Hit Points: 13 (3d6+3)
Speed: 30ft

STR       DEX       CON      INT     WIS       CHA
14 (+2)   13 (+1)   12 (+1)   8 (-1)   10(+0)    10(+0)

Senses: darkvision 60ft, passive Perception 10
Languages: Common, Draconic
Challenge: 1/2 (100XP)

Sunlight Sensitivity: While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Pack Tactics: The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.

Dragonshield Training: A kobold dragonshield is trained in the use of armor and shield. While wearing armor, they have a +1 bonus to Armor Class.

ACTIONS
Shortsword: Melee Weapon Attack: +5 to hit, reach 5ft, one target. Hit: 5 (1d6+2) piercing damage

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KOBOLD WYRMPRIEST
Small humanoid (kobold), lawful evil

Armor Class: 11
Hit Points: 13 (3d6+3)
Speed: 30ft

STR      DEX      CON      INT      WIS     CHA
7 (-2)    14 (+2)    12 (+1)  10(+0)  17(+3)  12(+1)

Senses: darkvision 60ft, passive Perception 13
Languages: Common, Draconic
Challenge: 1 (200XP)

Sunlight Sensitivity: While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Pack Tactics: The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.

Spellcasting: A kobold wyrmpriest is a 3rd level spellcaster, it's spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks)

Cantrips (at-will): guidance, resistance, sacred flame
1st Level: (4 slots): bane, guiding bolt, command, shield of faith
2nd Level (2 slots): blindness, spiritual weapon

ACTIONS
Spear: Melee Weapon Attack: +0 to hit, reach 5ft, one target. Hit: 2 (1d6-2) piercing damage

Spear: Ranged Weapon Attack: +0 to hit, range 20/60, one target. Hit: 2 (1d6-2) piercing damage
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